About

      I attended Brookdale Community College to learn the basics of 3D modeling, rigging, and animation. I took my education further and transferred to Savannah College of Art & Design, where I developed a passion for visual scripting and particle effects in Unreal. I've spent that last two years in quality assurance, testing games, development software, and mobile software. I am currently learning C++ and working on an independent game involving undersea mech suits and monsters. I intend to do every job myself just like the creator of Stardew Valley.

     All my life I've been gaming- from Mega Man X to Borderlands- and my drive to explore new worlds has never wavered. In my free time, I like to learn new skills, whether it's programming, rigging, texturing, and more. I enjoy night life, going to bars and clubs as well as playing tabletop RPG's with friends. I'm always interested in new technology and have been keeping a close eye on the development of the VR and AR market. I'm currently deep into my second run of Skyrim VR!